Honours Project Development Blog – s1 – 3

I was not able to commit much time to honours research this week, unfortunately, as I was taking a game ‘OIL’ to EGX in Birmingham as part of the Abertay Dare competition. However, as the event was in Birmingham, a long coach journey was involved which allowed for some good reading time.

I was directed by Ruth Falconer to the GPU Technology Conference website to look for talks about GPU based simulation frameworks, this proved a fruitful resource! I was also able to find some good papers linked to from the FLAME GPU website, in particular looking at the important aspects in biological simulations. My naïve eyes were opened to the complexities of biological simulation! In particular the impact of performing a simulation of mobile cells in 3D compared to static cells in 2D. I think the performance aspects of these areas would be of most interest to me over the duration of this project.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s